Basic Rules

The base game is played on a {reelStr} grid, with {num} lines.
All line wins pay from left to right on adjacent reels, starting with the leftmost reel.
Only the highest line win is paid on each active pay line.
Only the highest win is paid per winning combination.
Wins on multiple lines are added together.
Scatter wins are paid in addition to line wins.
is wild and substitutes for the following symbols: , , , , , , , .
is wild, it multiplies the line win by 2 and only appears on reel 2. It substitutes for the following symbols: , , , , , , , , .
is wild, it multiplies the line win by 3 and only appears on reel 2. It substitutes for the following symbols: , , , , , , , , .
is wild, it multiplies the line win by 5 and only appears on reel 2. It substitutes for the following symbols: , , , , , , , , .
is wild, it multiplies the line win by 10 and only appears on reel 2. It substitutes for the following symbols: , , , , , , , , .
and only appear on reel 2.
only appears on reel 1 and 3.
Each may have a multiplier of x2, x3, x5, or x10.
The growth of orbs is a visual indicator and has no impact on the game.

SECOND CHANCE FEATURE BONUS

The Second Chance Feature Bonus triggers if any of the below occur:
Any reel containing an , or is held throughout the feature.
The reel not containing an , or will respin, possibly landing more , or symbols.
After the respin, if 1 or more symbols land on Reels 1 and 3 each, alongside 1 or more or symbols on Reel 2, the Collection Respin Bonus is triggered and 3 respins are awarded.
Different reels are used during the feature.

Collection Respin Bonus

If 1 or more symbols land on Reels 1 and 3, and 1 or more / symbols land on Reel 2, they trigger the Collection Respin Bonus and award 3 respins.
The feature is played at the same bet level as the triggering game.
During the feature, independent reels are used.
No line wins are available during the feature.
If one or more additional appear, the number of respins is reset to 3.
If one or more additional / appear, it is locked in place for the remainder of the feature and the number of respins is reset to 3.
For any landed, add respective value to all / in the grid.
For any / landed, total from pre-existing / will copy over to all landed /.
The feature ends when 0 respins remain.
During transition from base game to respin, any , and symbols carry over into the Collection Respin Bonus.
During respin bonus, each / symbol collects all the cash values from reels 1 and 3.
After cash value collection, in the reel 1 and 3 are removed.
All values are collected and awarded at the end of the feature.
At the end of respin bonus, total value in will be multiplied with the respective multiplier displayed and awarded at the end of the feature.
Different reels are used during the feature.

Random Respin Bonus

Any , / on the reels, may randomly trigger the Respin Bonus feature.
Once triggered, the feature substitutes all symbols different from on reels 1 and 3 with .
All / that land during the feature are held throughout the feature. If there are no initial / upon entering the feature, / are randomly added to a position in Reel 2.
The Random Respin Bonus follows the same rules as the Collection Respin Bonus.

Cash Collect Feature

In the base game, if 1 or more symbols land on Reel 1 or Reel 3 (not both), and 1 or more / land on Reel 2, the Cash Collect Feature is triggered.
All values from are added to the value of any / on screen.
The player is awarded the total given by all / on screen.
The GRAND bonus is awarded when "GRAND" appears on a that is won.
The MAJOR bonus is awarded when "MAJOR" appears on a that is won.
The MINOR bonus is awarded when "MINOR" appears on a that is won.
The MINI bonus is awarded when "MINI" appears on a that is won.
Each appears with a GRAND bonus, MAJOR bonus, MINOR bonus, MINI bonus, or a value of {value} from the awarding game.
Each may have a multiplier of x2, x3, x5, or x10.
Random respin and cash collect feature can’t be triggered at the same time.
The Bonus Prize level awards are as follows:
GRAND
10000
MAJOR
500
MINOR
50
MINI
20

THUNDER SPINS RULES

For base bet {val1}, activating Thunder spin will change the bet value to {val2}.
Only or symbols can appear on reel 1.
Only , or symbols can appear on reel 2.
Only or symbols can appear on reel 3.
Each may have a multiplier of x2, x3, x5, or x10.
Values displayed on symbol remains the same and are calculated based on base bet.
Different reels are used during the feature.
All the above features are available inside Thunder Spins.
Thunder spins RTP is: {value}%

RANDOM AWARDS

On any non-winning spin, 10x {value} may be won randomly.

Buy Bonus (Where available)

The Collection Respin Bonus can be instantly triggered from the base game by purchasing it for {value}x current total bet.
When buying feature, the Collection Respin Bonus will trigger with 1 on Reels 1 and 3 each, and 1 on reel 2.
Each that lands during the feature will always have a multiplier of x2, x3, x5, or x10.
is not available in the buy bonus.
Buy a Bonus feature RTP is: %

Paytable

is a non-paying symbol.
Winnings per symbol are calculated for Bet amount of {BET_AMOUNT}.
RTP of this game is %.
The RTP was calculated by simulating at least 1 billion spins.
Wild symbol
 
1000
200
100
25
25
10
10
5
5
SPECIAL SYMBOL + SCATTER
 

Paylines

1
2
3
4
5
6
7
8
9

Maximum win per this jurisdiction!

Be aware - maximum win allowed in the jurisdiction you are currently playing is {JURISDICTION_MAX_WIN_CAP_AMOUNT}. This means, that even though game may display higher win amounts, your balance will be credited only for {JURISDICTION_MAX_WIN_CAP_AMOUNT}.

WIN/LOSS

Maximum Bet: {amount}
Maximum Win: {amount}
Maximum Hourly Loss: {amount}

MAX WIN PROBABILITY

The probability of the maximum win displayed in this game refers to the sum of winnings of the highest possible symbol values, across all possible win criteria - either as a single game round or collectively as part of a feature. This may, or may not, include additional winnings obtained through extra win multiplying possibilities within the game. Higher winnings are also possible at a lower probability.

Quick start

Game starts by setting a selected Bet amount and by pressing the Spin button. Round ends when reels stop and there are no wins, or after the win presentation if there are wins.

Turbo mode (where available)

Turbo mode is speeding up reels spinning animation when enabled. This option does not influence the game round result but only visual presentation.

Super Turbo mode (where available)

Super Turbo mode is speeding up reels spinning animation beyond Turbo mode when enabled. This option does not influence the game round result, but only the visual presentation.

Visual Elements

This game includes visual elements that change as you play. These elements are for entertainment purposes only and do not influence the outcome of the game. Each spin is independent, and the results are determined by a random number generator (RNG). Visual changes do not affect the game's Return to Player (RTP).

Game menu

Game menu contains options and settings that control some of the game features:
Game is paused while the menu is visible and can be closed by pressing the Close button or anywhere on the screen.

Bet selection

Game starts with a default Bet amount set for the game. Player can change the Bet amount by either:
Bet amount cannot be changed during a game round and if there is a win presentation happening, changing bet Amount will reset the presentation.

Autoplay mode (where available)

Autoplay mode enables automatic play of game. It can be enabled or disabled at any time during the Base game. Autoplay mode is enabled by pressing the Autoplay button which allows the player to select:
Autoplay button will display the remaining number of spins to be played automatically.
Pressing on the Spin button while Autoplay mode is enabled will reset the number of Rounds and disable the Autoplay mode.

Malfunction

A malfunction of the game voids all pays. In case the game round is interrupted, it can be restored by simply starting the game again. If it is not restored, the round is voided within the jurisdictional requirements or operator's policy and their terms and conditions.

CUMULATIVE WIN LIMIT

The cumulative win limit is {value}x multiplied by the total bet in both the base game and respins.
If the win limit is reached, the round immediately ends, the current win total is awarded, and all remaining respins are forfeited.
The cumulative win limit in Buy Bonus feature is {value} multiplied by total bet.
The cumulative win limit in the Thunder Spins feature is {value} multiplied by base bet.

User interface

Start a game round. You can also use a space bar (desktop only)
Change the bet amount for the round to be played
Display autoplay mode settings (where available)
Enable/Disable Turbo mode (where available)
Open menu
Display/Hide game rules
Turn the music/sound submenu